By Scott Janousek, Visit Amazon's Elad Elrom Page, search results, Learn about Author Central, Elad Elrom, , Thomas Joos
Complex Flash on units begins with a dialogue of the cellular improvement landscape—the diversified avid gamers, instruments, undefined, structures, and working platforms. the second one a part of the e-book covers Flash Lite and the way to make the most more moderen good points supported in Flash Lite 3.x. Then, the publication covers AIR purposes for a number of displays and contains themes akin to: find out how to make the most of new beneficial properties of AIR 1.5 and Flash 10 in addition to pitfalls to pay attention to while construction an AIR program for cellular the right way to contain platform and context know-how for larger version tips on how to undertake an software on a number of units utilizing dynamic graphical GUI developing complete operating genuine existence contact reveal cellular program The final a part of the publication covers growing Flex functions working Flash nine and 10 in cellular equipment browsers and comprises themes equivalent to: how you can undertake Flex for a number of cellular machine browsers how you can create a variety of video avid gamers for Flash Lite and Flash 10 and optimize your content material. how you can make the most of Flash Media Server skilled Flash and ActionScript programmers who are looking to expand their abilities to cellular structures should still locate this publication an exceptional assist in constructing during this intriguing and increasing market. What you’ll research Create Flash Lite-based widgets on Nokia sequence 60 units and different Flash enabled units expand gadget functions utilizing either Sony Ericsson Capuchin and Nokia S60 Platform prone with Flash Leverage Flash Video on smartphones and different Non-PC units technique migrating latest Flash content material into local iPhone content material utilizing third social gathering Developer instruments Create complete operating actual existence contact reveal Flex cellular functions Who this booklet is for complicated Flash on units, written for latest Flash builders and different cellular pros, covers either cellular and equipment improvement with Flash Lite, in addition to Flash 10 for smartphones and different non-PC units. desk of Contents The cellular and machine panorama Flash Lite Platform basics Flash Lite three tips and tips for constructing Flash cellular functions cellular and equipment Widget structures with Flash Flash Lite person Interface parts and Frameworks Extending Flash on cellular and units utilizing OEM-Based options Porting Flash Lite purposes to the iPhone utilizing Third-Party instruments Adobe built-in Runtime on cellular units Adopting AIR for cellular units constructing Cross-Platform Air purposes cellular functions and improvement suggestions with Flex four and Flash Catalyst Adopting Flex for a number of units construction cellular purposes utilizing Test-Driven improvement making a Cross-Platform Video participant and Optimizing content material
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Additional resources for AdvancED Flash on Devices:: Mobile Development with Flash Lite and Flash 10 (Friends of Ed Abobe Learning Library)
For more information on Adobe’s take on what the significance of multiscreen Flash, or multitarget Flash, is please refer to the video titled: “Experiences that Scale Across Devices” that can be found at: dpplo6++t`*]`k^a*_ki++re`ako+re`ak+-00. We’ve already previously touched on the concept of Flash being used for multiscreen mobile user experiences in Chapter 1, but it’s important to recognize that Flash Lite plays a huge part in the current reach into not only numerous mobile device platforms but also set-top boxes and other consumer electronics devices like iRiver and Chumby.
It allows access to about 80 percent of the phones worldwide (see Figure 1-6). By using the Flash Lite platform, you are not dependent on the operating system APIs and can leverage “write once, run anywhere” development practices, since an application can be ported easily to different operating systems, oftentimes with no changes, rather than developing new applications for each operating system. $% functions. Network: HTTP and HTTPS calls can be made to retrieve data, using capQNH$%, and e-mail, using i]ehpk.
This new player runtime is highly anticipated by most desktop developers. , Flash is coming to Android and webOS, which is what the Palm Pre runs) soon thereafter. Chapters 9 through 12 cover Flash 10 and AIR across mobile devices. However, on the flip side, millions of devices run versions of Flash Lite, right now, so keep reading this chapter if you want to get started immediately with Flash on mobile and devices and the consumers that have them! Before we get into the coding aspects of the platform, it’s important to talk a bit about the actual Flash Lite run-time player, which we introduced earlier in Chapter 1 but explore in a bit more detail here.
AdvancED Flash on Devices:: Mobile Development with Flash Lite and Flash 10 (Friends of Ed Abobe Learning Library) by Scott Janousek, Visit Amazon's Elad Elrom Page, search results, Learn about Author Central, Elad Elrom, , Thomas Joos